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mensomniac Games has rightly established itself as one of the best names in Sony’s in-house studio roster, thanks to a consistently high output that rarely fails in quality. The study was released from Marvel Spider-Man in 2018, and in a fairly short span of 5 years, we not only got the excellent half-sequel in the form of 2020. Miles Morales but also the long-awaited one Marvel’s Spider-Man 2.

It takes what worked in the original and expands the scope of the game to new heights with many new gameplay tricks and a larger open world that is also dense with meaningful side activities. But what about the technical composition of the game? How it improves on the original and Miles Morales? And finally, how does it work with current generation hardware?

Let’s dive right into the game and look at each of these aspects one by one. Note that we will compare Spider-Man 2 with the PS5 versions of Spider-Man Remastered i spiderMan: Miles Morales and not their PS4 counterparts.

Introduction

while Marvel’s Spider-Man 2 is the franchise’s native debut on current-gen hardware (if you exclude upgraded versions of previous games), Insomniac has continued to opt for the same underlying technology rather than radically update its rendering pipeline for the sequel. As such, you’ll see many of the same rendering techniques used for the sequel, albeit with some improvements.

But that doesn’t mean the game doesn’t look good, far from it. Marvel’s Spider-Man 2 it’s a visual powerhouse, and everything from the pristine world to the particle effects and animation work come together to create what is arguably the best rendition of the webhead friend in video game format.

The visual leap from Spider-Man 2018 and Spider-Man: Miles Morales

Marvel's Spider-Man 2

The changes between Spider-Man 2 i Spider-Man 2018 i Miles Morales they are made up of small changes that come together to make this a worthy sequel. Let’s start with the environments, where we see visible improvements in the materials of the buildings and skyscrapers. As well as being more geometrically complex than their previous versions, the buildings have a lot more detail in the form of murals and large graffiti sprayed on their walls, which adds a lot of personality to the game world.

Facial models are also much more detailed than before, and characters now feature dense skin meshes and more expressive facial animations that add a lot of depth to their appearance. NPCs and random donors also have a lot more detail on their character models and also show some sense of expression during conversations.

The characters a Spider-Man 2018 i Miles Morales they had some weird smoothing applied to their faces and luckily that’s gone with the sequel. Some characters have their models changed for newer interpretations, and this is more of an artistic decision than something to do with visual fidelity.

Worldwide Streaming Comparison: Spider-Man 2 vs Spider-Man vs Miles Morales

Marvel's Spider-Man 2

Marvel’s Spider-Man 2 transports players back to the same New York we saw in the original and Miles Morales, but with some new areas added to the mix. This includes new boroughs like Queens and Brooklyn alongside new locations like Coney Island, which may not sound like much, but come together to increase the surface area of ​​this virtual world by a significant margin. The developer has claimed that the sequel’s map size is nearly double that of the 2018 release, and we can confirm that’s not an exaggeration by any means.

Coming to world streaming technology, the game makes great use of the PS5’s high-speed SSD to load areas smoothly and without any hassle. Render distance has improved by a significant margin and you can really look far without losing too much detail. Level-of-detail swapping works perfectly, and there are few visible artifacts that stick out during gameplay.

Marvel's Spider-Man 2

Now that Insomniac gets to play with a lot more power, bigger chunks of the world can be charged in and out without a problem, which is greatly benefited from the increased movement speed when moving by urban landscapes. You can chain together web-swinging, point throws, and your new Web Wings to quickly get from point A to point B. Looking at the maximum swing speeds of Spider-Man 2 and previous sequels, it’s clear that Insomniac has made the necessary changes to make swinging a more adrenaline-pumping experience.

One of the most important novelties of the sequel is the ability to switch between Miles and Peter at any point in the story. With just a click of a button, you’ll be transported to another corner of the map where you’ll instantly regain control after a short animation. Everything works perfectly, and there’s only a couple seconds of loading between exchanges at most, punctuated by a simple transient black loading screen.

More improvements

Marvel's Spider-Man 2

Spider-Man 2 introduces many minor improvements to its rendering techniques, ranging from how water is handled to reflections and post-processing. Let’s start with the water, which looks much better thanks to the generous use of ray-traced reflections and coarse meshes that react properly to moving objects. Spider-Man can briefly slide on water, and this produces realistic splashes everywhere. It only takes a short comparison to find out the big difference between the representation of water Spider-Man 2 and its previous versions.

Shifting gears to reflexes, Spider-Man 2 it makes generous use of ray tracing reflections that look very sharp thanks to the higher resolution. For sure, Marvel’s Spider-Man Remastered i Miles Morales It also includes ray tracing on PS5, but the quality of the same reflections is much better in the sequel.

Marvel's Spider-Man 2

In a similar vein, you’ll notice a lot of minor improvements as you play this massive sequel. Particle effects look great, volumetric smoke is also used in certain places that can diffuse light, and post-processing is sharp with quality anti-aliasing that shows little to no glow artifacts.

Finally, there are the animations. Insomniac did a wonderful job spider man spiderman i Miles Morales – both with smooth animations that blend perfectly with each other. And this has been put on until eleven with Spiderman 2, where animations and finishes are even more subtle thanks to the many new tools you can play with. There are all-new animations and combos that only activate when both Spider-Mans are on screen, and they look absolutely fabulous in action.

PS5 specs and performance

Marvel's Spider-Man 2 - Mary Jane Watson

Marvel’s Spider-Man 2 includes two graphics settings on the PS5. Fidelity and performance mode and they do exactly what their name suggests. Fidelity mode offers a higher resolution while boosting other graphical details, while Performance mode offers a higher frame rate. Both modes offer ray tracing, and in our tests, both modes performed well with each consistently hitting their image quality and performance benchmarks. Loading is remarkably fast thanks to the PS5’s SSD. It might just be the best use case for the PS5’s SSD when it comes to perfect gaming.

conclusion

Marvel's Spider-Man 2

In conclusion, Spider-Man 2 it’s pretty much all you could ask for in the sequel. Not only is it a step up in the gameplay department, but it also improves upon what came before in a graphical sense. It doesn’t rewrite the playbook by any means, but it stands out as one of the best looking and best playing games on the market.


Source: gamingbolt.com

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