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Moon Studios established itself as a top studio thanks to its stellar work on Ori and the Blind Forest and Ori and the Will of the Wisps. The team is building on that success and experience to create a dramatically different project they’ve been dreaming of for years: No Rest for the Wicked. This dark fantasy action RPG combines influences from various genres, from ARPGs like Diablo, to the difficulty and reflexive combat of Dark Souls, to the city building of Animal Crossing, and more.

We traveled to Vienna, Austria to visit the home (and Moon’s de facto headquarters) of co-founder Thomas Mahler. Together with Moon’s other co-founder and CEO, Gennadiy Korol, we worked with No Rest for the Wicked and filled 12 pages with our impressions and exclusive details about the game’s city-building and social features, the final content and early access. roadmap. We also picked the brains of the two figureheads for what the project’s gameplay will look like, what to expect, as well as background on the Moon story.

Here’s a look at this month’s cover.

Issue #364 also includes other great features, including an eight-page deep dive into Teenage Mutant Ninja Turtles video game history. The year 2024 marks the 50th anniversary of Dungeons & Dragons, so we have a retrospective of the colossal influence of the role-playing game on the gaming industry, as the developers say. With the well-received release of Like a Dragon: Infinite Wealth, we caught up with Ryu Ga Gotoku Studio head Masayoshi Yokoyama to discuss the game’s themes, the growing international success of the Like a Dragon franchise, and what will come next. The issue also includes previews of upcoming titles like Indiana Jones and the Great Circle, Silent Hill 2, Death Stranding 2: On the Beach and more.

You can also try to catch a Game Informer Gold version of the broadcast. Limited to a numbered run per issue, this premium version of Game Informer not available for sale. For information on where you can get a copy, see our official Twitter, Facebook, TikTok, Instagram, BlueSky and Threads and stay tuned for more details in the coming weeks. Click here to read more about Game Informer gold

Print subscribers can expect their issues to arrive in the coming weeks. The digital edition will launch on March 5 for PC/Mac, iOS and Google Play. Hard copies will be available for purchase in the coming weeks at GameStop.

Source: gameinformer.com

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